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Screenie vr
Screenie vr






screenie vr

This node sets the Social (Spectator) Screen mode. This node sets up the layout for the TexturePlusEye function in ESpectatorScreenMode.

Screenie vr plus#

Set Spectator Screen Mode Texture Plus Eye Layout This node changes the texture being displayed on the Social (Spectator) Screen. When working with textures in Spectator Screen Mode, the upper left coordinate represents minimum coordinate values, while the lower right coordinate represents maximum coordinate values.įor the Example Usage, we're using the following Blueprint interface: With the exception of PS VR, Spectator Screen Mode is enabled by default in UE4. Getting Started with Spectator Screen Mode

screenie vr

The following platforms currently support Spectator Screen Mode in UE4:Īlthough we expect this feature to be supported by other personal computing devices and consoles, we don't anticipate Mobile VR devices (platforms) to support this feature. Additionally,Įnabling Spectator Mode means that you can observe (or, in certain scenarios, interact) with the VR experience while a player uses a HMD in a VR environment. Within the context of this documentation, the Spectator Screen is a standard output device (such as a computer monitor or television) that is connected to a VR device. On the left side, you (the spectator) are watching this artist paint a brick wall in VR, while on the right side, the artist is focusing on the painting in VR.ĭepending on the Head Mounted Display (HMD) manufacturer, a VR Spectator Screen could be synonymous with a VR Social Screen or VR Spectator Mode could be synonymous with VR Mirror Mode.








Screenie vr